From 3f04d1fe0ca21ae9c6b20ebcbb691451de17d085 Mon Sep 17 00:00:00 2001 From: Alberto Date: Wed, 11 Mar 2026 19:26:31 +0000 Subject: [PATCH] Eliminar creche_app/linux/CMakeLists.txt --- creche_app/linux/CMakeLists.txt | 128 -------------------------------- 1 file changed, 128 deletions(-) delete mode 100644 creche_app/linux/CMakeLists.txt diff --git a/creche_app/linux/CMakeLists.txt b/creche_app/linux/CMakeLists.txt deleted file mode 100644 index dcbb35d..0000000 --- a/creche_app/linux/CMakeLists.txt +++ /dev/null @@ -1,128 +0,0 @@ -# Project-level configuration. -cmake_minimum_required(VERSION 3.13) -project(runner LANGUAGES CXX) - -# The name of the executable created for the application. Change this to change -# the on-disk name of your application. -set(BINARY_NAME "creche_app") -# The unique GTK application identifier for this application. See: -# https://wiki.gnome.org/HowDoI/ChooseApplicationID -set(APPLICATION_ID "Hilaritech.com.creche_app") - -# Explicitly opt in to modern CMake behaviors to avoid warnings with recent -# versions of CMake. -cmake_policy(SET CMP0063 NEW) - -# Load bundled libraries from the lib/ directory relative to the binary. -set(CMAKE_INSTALL_RPATH "$ORIGIN/lib") - -# Root filesystem for cross-building. -if(FLUTTER_TARGET_PLATFORM_SYSROOT) - set(CMAKE_SYSROOT ${FLUTTER_TARGET_PLATFORM_SYSROOT}) - set(CMAKE_FIND_ROOT_PATH ${CMAKE_SYSROOT}) - set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER) - set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY) - set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY) - set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY) -endif() - -# Define build configuration options. -if(NOT CMAKE_BUILD_TYPE AND NOT CMAKE_CONFIGURATION_TYPES) - set(CMAKE_BUILD_TYPE "Debug" CACHE - STRING "Flutter build mode" FORCE) - set_property(CACHE CMAKE_BUILD_TYPE PROPERTY STRINGS - "Debug" "Profile" "Release") -endif() - -# Compilation settings that should be applied to most targets. -# -# Be cautious about adding new options here, as plugins use this function by -# default. In most cases, you should add new options to specific targets instead -# of modifying this function. -function(APPLY_STANDARD_SETTINGS TARGET) - target_compile_features(${TARGET} PUBLIC cxx_std_14) - target_compile_options(${TARGET} PRIVATE -Wall -Werror) - target_compile_options(${TARGET} PRIVATE "$<$>:-O3>") - target_compile_definitions(${TARGET} PRIVATE "$<$>:NDEBUG>") -endfunction() - -# Flutter library and tool build rules. -set(FLUTTER_MANAGED_DIR "${CMAKE_CURRENT_SOURCE_DIR}/flutter") -add_subdirectory(${FLUTTER_MANAGED_DIR}) - -# System-level dependencies. -find_package(PkgConfig REQUIRED) -pkg_check_modules(GTK REQUIRED IMPORTED_TARGET gtk+-3.0) - -# Application build; see runner/CMakeLists.txt. -add_subdirectory("runner") - -# Run the Flutter tool portions of the build. This must not be removed. -add_dependencies(${BINARY_NAME} flutter_assemble) - -# Only the install-generated bundle's copy of the executable will launch -# correctly, since the resources must in the right relative locations. To avoid -# people trying to run the unbundled copy, put it in a subdirectory instead of -# the default top-level location. -set_target_properties(${BINARY_NAME} - PROPERTIES - RUNTIME_OUTPUT_DIRECTORY "${CMAKE_BINARY_DIR}/intermediates_do_not_run" -) - - -# Generated plugin build rules, which manage building the plugins and adding -# them to the application. -include(flutter/generated_plugins.cmake) - - -# === Installation === -# By default, "installing" just makes a relocatable bundle in the build -# directory. -set(BUILD_BUNDLE_DIR "${PROJECT_BINARY_DIR}/bundle") -if(CMAKE_INSTALL_PREFIX_INITIALIZED_TO_DEFAULT) - set(CMAKE_INSTALL_PREFIX "${BUILD_BUNDLE_DIR}" CACHE PATH "..." FORCE) -endif() - -# Start with a clean build bundle directory every time. -install(CODE " - file(REMOVE_RECURSE \"${BUILD_BUNDLE_DIR}/\") - " COMPONENT Runtime) - -set(INSTALL_BUNDLE_DATA_DIR "${CMAKE_INSTALL_PREFIX}/data") -set(INSTALL_BUNDLE_LIB_DIR "${CMAKE_INSTALL_PREFIX}/lib") - -install(TARGETS ${BINARY_NAME} RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}" - COMPONENT Runtime) - -install(FILES "${FLUTTER_ICU_DATA_FILE}" DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" - COMPONENT Runtime) - -install(FILES "${FLUTTER_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" - COMPONENT Runtime) - -foreach(bundled_library ${PLUGIN_BUNDLED_LIBRARIES}) - install(FILES "${bundled_library}" - DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" - COMPONENT Runtime) -endforeach(bundled_library) - -# Copy the native assets provided by the build.dart from all packages. -set(NATIVE_ASSETS_DIR "${PROJECT_BUILD_DIR}native_assets/linux/") -install(DIRECTORY "${NATIVE_ASSETS_DIR}" - DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" - COMPONENT Runtime) - -# Fully re-copy the assets directory on each build to avoid having stale files -# from a previous install. -set(FLUTTER_ASSET_DIR_NAME "flutter_assets") -install(CODE " - file(REMOVE_RECURSE \"${INSTALL_BUNDLE_DATA_DIR}/${FLUTTER_ASSET_DIR_NAME}\") - " COMPONENT Runtime) -install(DIRECTORY "${PROJECT_BUILD_DIR}/${FLUTTER_ASSET_DIR_NAME}" - DESTINATION "${INSTALL_BUNDLE_DATA_DIR}" COMPONENT Runtime) - -# Install the AOT library on non-Debug builds only. -if(NOT CMAKE_BUILD_TYPE MATCHES "Debug") - install(FILES "${AOT_LIBRARY}" DESTINATION "${INSTALL_BUNDLE_LIB_DIR}" - COMPONENT Runtime) -endif()