286 lines
8.9 KiB
Dart
286 lines
8.9 KiB
Dart
// lib/screens/game_screen.dart
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import 'package:flutter/material.dart';
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import 'package:provider/provider.dart';
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import 'package:kzeduca_app/providers/game_state_provider.dart';
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import 'package:kzeduca_app/models/attributes.dart';
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import 'package:kzeduca_app/models/game_event.dart';
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import 'package:kzeduca_app/screens/player_profile_screen.dart';
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import 'package:kzeduca_app/screens/game_over_screen.dart'; // Importa a tela de fim de jogo
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import 'dart:math';
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// Usaremos a biblioteca FontAwesome para ícones mais interessantes
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import 'package:font_awesome_flutter/font_awesome_flutter.dart';
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class GameScreen extends StatelessWidget {
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const GameScreen({super.key});
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@override
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Widget build(BuildContext context) {
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return Consumer<GameStateProvider>(
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builder: (context, gameState, child) {
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// Verifica se o jogo terminou
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if (gameState.isGameOver) {
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// Navega para a tela de fim de jogo e remove a tela atual
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WidgetsBinding.instance.addPostFrameCallback((_) {
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Navigator.of(context).pushReplacement(
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MaterialPageRoute(builder: (context) => const GameOverScreen()),
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);
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});
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// Retorna um container vazio para evitar a renderização da tela de jogo
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return const SizedBox.shrink();
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}
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final character = gameState.playerCharacter;
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if (character == null) {
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return const Center(
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child: Text(
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"Nenhum personagem selecionado.",
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style: TextStyle(color: Colors.white),
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),
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);
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}
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final currentEvent = gameState.availableEvents.isNotEmpty
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? gameState.availableEvents.first
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: null;
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return Scaffold(
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backgroundColor: const Color(0xFF1E1C3A), // Cor de fundo principal
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appBar: AppBar(
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title: const Text("KzEduca",
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style: TextStyle(
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color: Colors.white, fontWeight: FontWeight.bold)),
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backgroundColor: Colors.transparent,
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elevation: 0,
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actions: [
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IconButton(
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icon: const Icon(Icons.person, color: Colors.white),
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onPressed: () {
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Navigator.push(
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context,
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MaterialPageRoute(
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builder: (context) => const PlayerProfileScreen()),
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);
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},
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),
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Padding(
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padding: const EdgeInsets.only(right: 16.0),
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child: Center(
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child: Text(
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"Dia ${gameState.currentDay}",
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style: const TextStyle(color: Colors.white, fontSize: 16),
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),
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),
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),
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],
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),
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body: Padding(
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padding: const EdgeInsets.all(20.0),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.stretch,
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children: [
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_buildAttributesBar(character.attributes),
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const SizedBox(height: 30),
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Expanded(
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child: currentEvent != null
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? _buildEventCard(context, currentEvent, gameState)
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: _buildNoEventsCard(context, gameState),
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),
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],
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),
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),
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);
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},
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);
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}
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Widget _buildAttributesBar(Attributes attributes) {
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return Container(
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padding: const EdgeInsets.symmetric(horizontal: 16, vertical: 12),
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decoration: BoxDecoration(
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color: const Color(0xFF2A284B),
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borderRadius: BorderRadius.circular(15),
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boxShadow: [
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BoxShadow(
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color: Colors.black.withOpacity(0.3),
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spreadRadius: 2,
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blurRadius: 10,
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offset: const Offset(0, 5),
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),
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],
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),
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child: Row(
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mainAxisAlignment: MainAxisAlignment.spaceAround,
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children: [
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_buildAttributeDisplay(
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icon: FontAwesomeIcons.dollarSign,
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label: "Dinheiro",
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value: "${attributes.money.toStringAsFixed(0)} Kz",
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color: Colors.greenAccent,
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),
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_buildAttributeDisplay(
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icon: FontAwesomeIcons.heart,
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label: "Saúde",
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value: "${(attributes.health * 100).toStringAsFixed(0)}%",
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color: Colors.redAccent,
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),
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_buildAttributeDisplay(
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icon: FontAwesomeIcons.faceLaugh,
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label: "Felicidade",
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value: "${(attributes.happiness * 100).toStringAsFixed(0)}%",
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color: Colors.yellowAccent,
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),
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],
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),
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);
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}
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Widget _buildAttributeDisplay({
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required IconData icon,
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required String label,
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required String value,
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required Color color,
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}) {
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return Column(
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children: [
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Icon(icon, color: color, size: 28),
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const SizedBox(height: 4),
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Text(
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label,
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style: const TextStyle(color: Colors.white70, fontSize: 12),
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),
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Text(
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value,
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style: TextStyle(
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color: color, fontSize: 16, fontWeight: FontWeight.bold),
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),
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],
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);
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}
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Widget _buildEventCard(
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BuildContext context, GameEvent event, GameStateProvider gameState) {
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return Container(
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padding: const EdgeInsets.all(24),
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decoration: BoxDecoration(
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color: const Color(0xFF2A284B),
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borderRadius: BorderRadius.circular(20),
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boxShadow: [
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BoxShadow(
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color: const Color(0xFFDA70D6).withOpacity(0.2),
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spreadRadius: 2,
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blurRadius: 15,
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offset: const Offset(0, 8),
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),
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],
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),
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child: Column(
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crossAxisAlignment: CrossAxisAlignment.start,
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children: [
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Text(
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event.title,
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style: const TextStyle(
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color: Colors.white,
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fontSize: 26,
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fontWeight: FontWeight.bold,
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shadows: [
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Shadow(
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blurRadius: 10.0,
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color: Colors.white30,
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offset: Offset(0, 0),
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),
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],
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),
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),
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const SizedBox(height: 15),
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Text(
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event.description,
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style: const TextStyle(color: Colors.white70, fontSize: 16),
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),
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const Spacer(),
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...event.decisions.map((decision) {
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return Padding(
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padding: const EdgeInsets.symmetric(vertical: 10.0),
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child: _buildGradientButton(
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text: decision.text,
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onPressed: () {
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gameState.processDecision(event, decision);
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ScaffoldMessenger.of(context).showSnackBar(
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SnackBar(
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content: Text(decision.consequenceText),
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backgroundColor: const Color(0xFF8A2BE2),
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),
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);
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},
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),
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);
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}).toList(),
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],
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),
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);
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}
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Widget _buildNoEventsCard(BuildContext context, GameStateProvider gameState) {
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return Center(
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child: Column(
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mainAxisAlignment: MainAxisAlignment.center,
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children: [
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const Text(
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"Você não tem eventos pendentes.",
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style: TextStyle(color: Colors.white, fontSize: 18),
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textAlign: TextAlign.center,
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),
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const SizedBox(height: 20),
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_buildGradientButton(
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text: "Avançar",
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onPressed: () {
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gameState.generateNewEvent();
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ScaffoldMessenger.of(context).showSnackBar(
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const SnackBar(
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content: Text("Avançando para o próximo evento...")),
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);
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},
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),
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],
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),
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);
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}
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Widget _buildGradientButton({required String text, required VoidCallback onPressed}) {
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return Container(
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width: double.infinity,
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decoration: BoxDecoration(
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gradient: const LinearGradient(
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colors: [Color(0xFF8A2BE2), Color(0xFFDA70D6)],
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begin: Alignment.centerLeft,
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end: Alignment.centerRight,
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),
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borderRadius: BorderRadius.circular(12),
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boxShadow: [
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BoxShadow(
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color: const Color(0xFFDA70D6).withOpacity(0.5),
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spreadRadius: 2,
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blurRadius: 8,
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offset: const Offset(0, 4),
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),
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],
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),
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child: ElevatedButton(
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onPressed: onPressed,
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style: ElevatedButton.styleFrom(
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backgroundColor: Colors.transparent,
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shadowColor: Colors.transparent,
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padding: const EdgeInsets.symmetric(vertical: 18),
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shape: RoundedRectangleBorder(borderRadius: BorderRadius.circular(12)),
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),
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child: Text(
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text,
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style: const TextStyle(
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fontSize: 18, fontWeight: FontWeight.bold, color: Colors.white),
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),
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),
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);
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}
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} |